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Major Group
2
Professionals
Sub-Major Group
25
Information and Communications Technology Professionals
Minor Group
254
Creative and Digital Content Professionals
Unit Group
2542
Digital Games and E-Sport Professionals
Minor Unit Group
MASCO Code
2542-07
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Graphics Programmer develops and optimises visual elements for a digital application, particularly in a video game, simulation, or computer graphics project. They design and implement rendering systems, ensuring efficient real-time graphics performance, and collaborate with designers and artists to translate visual concepts into a functional digital experience. Their work combines advanced knowledge of computer graphics, mathematical modelling, and software development to deliver smooth and visually compelling outputs.
Tasks
Design and implement real-time rendering algorithms.
Write, optimise, and debug shader code for graphics performance.
Maintain and improve rendering pipelines within game engines.
Integrate visual effects and platform-specific graphical features.
Collaborate with designers and artists to realise visual concepts.
Optimise graphical performance and ensure stability across different platforms and devices.
Support the creation and integration of 2D, 3D, and animated visual assets in collaboration with artists.
Coordinate with production teams to meet project deadlines and budgets.
Skills
Basic
Critical thinking to assess and improve graphics and rendering solutions.
Effective communication and collaboration with cross-functional teams.
Proficiency in mathematics, particularly linear algebra and geometry.
Strong problem-solving and logical thinking abilities.
Understanding of software development principles and debugging techniques.
Specific
Ability to optimise graphics performance across Graphics Processing Unit (GPU) and Central Processing Unit (CPU) architectures.
Advanced proficiency in C++ and C# programming.
Analytical skills to identify and resolve graphical performance issues.
Experience with graphics APIs.
Familiarity with game engines.
Knowledge in real-time rendering techniques and shader programming for graphics pipelines.
Understanding of lighting models, materials, and post-processing effects.
Additional Info
QUALIFICATION
Bachelor’s degree or equivalent
Related Courses
MASCO
Hi, I can assist you with questions related to the Malaysia Standard Classification of Occupations (MASCO).
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