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MASCO Code
2542-01
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Game Designer (Digital) develops and shapes the overall concept, structure, and interactive experience of digital games. They design game mechanics, storylines, characters, rules, and user interactions, collaborating with developers, artists, and other creative team members to create engaging and immersive gameplay. The role focuses on translating creative ideas into coherent and enjoyable digital experiences for players.
Tasks
Design and document game mechanics, level layouts, and interactive features.
Develop the story, visual style, and overall look and feel of the game.
Create prototypes, mockups, and game assets to visualise and test ideas.
Coordinate game content creation to meet deadlines and budget requirements.
Collaborate with developers, artists, and audio designers to integrate all components.
Conduct playtesting sessions and refine gameplay based on feedback.
Produce concept art, prototypes, and design-level visual assets to support gameplay and development.
Analyse player behaviour and feedback to improve game experience.
Stay updated on industry trends and competitor games.
Skills
Basic
Ability to work collaboratively and manage multiple tasks.
Creative thinking and storytelling abilities.
Critical thinking and active listening.
Effective verbal and written communication skills.
Good problem-solving and analytical thinking skills.
Specific
Ability to use design tools.
Competency in project management tools.
Experience in designing for mobile games.
Experience in level design, game balancing, and monetization models.
Knowledge in 2D animation and computer animation concepts for game design.
Knowledge of programming and scripting languages.
Proficiency in game design software.
Proficiency in graphic design tools to support game asset creation.
Understanding of user interface (UI) and user experience (UX) design principles.
Additional Info
QUALIFICATION
Bachelor’s degree or equivalent
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