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SPECIFIC SKILLS
Specific skills is defined as a skill relating to a specific task or situation. It involves both understanding and proficiency in such specific activity that involves methods, processes, procedures, or techniques.
code Title
2542-02
Competency in analysing, documenting, and reporting software or game issues accurately.
2542-02
Ability to perform mobile game testing across multiple platforms.
2542-02
Utilise project collaboration tools to support QA workflows.
2542-02
Apply basic 2D software and computer animation skills for visual validation.
2542-03
Proficiency in game development engines.
2542-03
Knowledge of project management methodologies.
2542-03
Experience with project tracking and collaboration tools.
2542-03
Understanding of game design, scripting, and asset integration.
2542-03
Financial and budgeting management for game production.
2542-03
Familiarity with game publishing processes and platforms.
2542-03
Ability to oversee and ensure the quality of visual assets created using design tools.
2542-03
Analytical skills to monitor and evaluate project progress and performance.
2542-04
Proficiency in Adobe Photoshop, Illustrator, Corel Painter, and other digital painting tools for 2D and 3D concept and game asset creation.
2542-04
Proficiency in 3D modeling software.
2542-04
Strong understanding of lighting, composition, colour theory, and visual storytelling.
2542-04
Familiarity with real-time game engines for concept asset integration and optimisation.
2542-04
Knowledge of animation principles and motion dynamics.
2542-04
Skills in UI/UX design for interactive game interfaces and mobile game content.
2542-04
Graphic design proficiency for layouts, in-game visuals, branding, and marketing materials.
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Ability to storyboard, analyse visuals, and align assets with creative direction.
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Proficiency in game engines.
2542-05
Proficiency in 3D modelling and animation software.
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Knowledge of scripting and programming languages.
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Knowledge of shader development and real-time rendering techniques.
2542-05
Ability to rig characters and assets for animation.
2542-05
Understanding of asset optimisation for cross-platform performance.
2542-05
Familiarity with version control systems.
2542-05
Proficiency in Adobe Creative Suite.
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Proficiency in 2D and computer animation for games and media.
2542-06
Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Effects) and other digital design tools.

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